Dive with me into the nuances of design systems that few people talk about!

A six-part video series featuring Josh Clark, Brad Frost, and me that highlight our recommendations and experience for design systems at the largest scale. Made with our friends at InVision.
Smashing Meets Design SystemsA conversation with Hayley Hughes, Ben Callahan, Vitaly Friedman, and me about how design systems work, what they can do for your teams, and how to manage them without crippling your creativity.
Let’s Learn Design Systems!Design systems are a hot topic, but how do you make sure your design system is useful? More importantly, how do you make sure people actually use it? In this episode, I teach Jason Lengstorf the fundamentals of design systems live and how they can help you be more effective.
Ask Me Anything about Design SystemsDesign systems advocate and Material Design relations manager Jina Anne and I sit down together to answer questions about remote working, community, rebranding, typography, and more.
Building the Airplane While FlyingI talk to Tommy Geoco about the current state of design systems, how to manage complexity in a product with a lot of moving parts, and how to build your team’s first design system in 90 days.
How We Document Webinar #1: Design System Team HappinessDesign system documentation has been maturing at a rapid pace over the last five years. how we document is an opportunity for us to stop, reflect and figure out the biggest challenges that face us in how we document and grow our design systems.
SuperFriendly Design SystemsFrederick Weiss and I talk about starting a design system-focused agency, a design systems course, and more.
Measuring Quality in Design SystemsPrompted by a tweet from Amy Hupe, we discuss the role of quality in design systems.
Measuring Speed in Design SystemsAs follow-up, Amy Hupe, Nathan Curtis, and I discuss whether speed a healthy metric to track for design systems.
Exploring Design Systems for ServicesMarc Fonteijn and I talk about design systems as they relate to service design.
No matter where you are in your design journey, there’s always a way to improve your skills!
How to Make the Perfect Portfolio, and Four Other Cheat Codes for Job SeekersKeynote for the 2020 AIGA Portfolio Festival, followed by live portfolio reviews of three designers.
How to Be Good at WorkNo one cares how good your work is if you’re a pain to work with. In this presentation, I talk about everything else around your craft: creating accountability between you and your co-workers, establishing healthy boundaries, how to lead and how to follow—the real things you need to know to be good at work.
Leadership is FlippedKnow Your Team CEO Claire Lew and I talk about the culture that leaders can model through their own behavior.
Replacing the Internship with ApprenticeshipIn the creative world, you go to school and learn your craft then enter the field to do your work. However, this straight edge process has left out a middle phase for the educated people that need to learn by doing (because the jobs they want are only available for the already qualified candidate). I propose a better way: design and development apprenticeships.
“We Let Our Intern Go Because She Wasn’t Producing Enough” and Other Ridiculous Things Employers SayI make the case for why learning should happen at work, not before or after it.
Sharing Culture & Our Myopic Tech SocietyI talk to the Awwwards team about creating cultures of sharing that combat the toxicity of tech.
Design+ Agency panel for InvisionI moderate a panel of design leaders from top agencies Huge, Ogilvy, Edelman, Razorfish, and WPP and grill them on keeping quality high at scale.
Modern Apprenticeship: A Model for TechLouder Than Ten invited me to be on a panel of guests, talking about how relevant a model of apprenticeship is for tech companies.
Design Philosophies & Creating Psychological Safety
Creating Opportunities
Creating Boundaries and Psychological Safety
The Super Orchestrator
Building a Portfolio
Art Directing for the Web
But What I Really Want to Do is Creative Direct
What’s Your Mission?
Inspiration and Presenting Animation
Master Yodan
Practice What You Do
Professionalism
The Balance of Skills Necessary for a Contemporary Design Practice Work closer with your colleagues so you can save time, make better products, and have more fun together.
Designer vs. Developer!Developer Brad Frost and I duke it out on stage once and for all. Can we identify a better process that prioritizes collaboration and conversation? Is designing in the browser really possible? Are higher quality products in a faster pace the holy grail? Can we finally say goodbye to a traditional, waterfall, handoff process? You’ve gotta watch to find out!
Designer + Developer WorkflowA live demo of the Hot Potato Process, a version of what true designer + developer collaboration can look like.
Build Right: Maker Series!In this presentation, I redefine the tasks and responsibilities of the modern day designer in light of the multi-device world that snuck up on us.
Guidance about pricing, leadership, and prioritization.
I revisit my motivation for starting my own agency in Dann Petty’s Freelance TV documentary.
Creating intentionality and leverage in fractional workAlexis Collado and I talk through creating leveling and growth paths for freelancers and intentionality behind your freelance work lifestyle.
Choosing Impact over ScaleJayneil Dilal and I talk through why a small business is sometimes better than a big business.
Different DrummersI talk to an audience of agency owners to help them identify their shop’s unique advantages, establish a distinct and differentiated positioning, build a marketing approach, and identify areas of growth.
The Great Debate: Time & Materials vs. Value PricingRob Harr and I debate the merits of different approaches to pricing design services.